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Morgan Taylor
Morgan Taylor
Senior 3D Artist
Albany, United States

Summary

Senior 3D Artist Seeking Employment

Skills

Environment Design3D ModelingEnvironment ModelingProp ModelingProp DesignVR Game Art

Software proficiency

ZBrush
ZBrush
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • Video Game
      Descending
    • Year
      2024
    • Role
      Co-Creator, Lead Artist
    • Company
      N/A

Experience

  • Senior 3D Artist at RealizedCare
    Remote, US
    November 2023 - September 2024

    - Modeled, textured, sculpted, created shaders, FX and lighting for environment and prop assets.

    - Built VFX particle systems, customized shaders, and animations for timeline sequences.

    - Optimized scenes for VR platforms.

    - Created concept art, 2D animations, illustrations, menu assets and sprite sheets.

    - Designed reward and feedback systems.

    - Led art team on R&D for new techniques, art styles, and workflows.

    - Created visual assets, and compiled feedback reports for user testing.

    - Wrote app design text, video scripts, and community posts.

    - Mentored new artists and designers.

  • 3D Generalist at BehaVR
    Nashville, US
    October 2019 - November 2023

    - Modeled, textured, sculpted, created shaders, FX and lighting for environment and prop assets.

    - Optimized environments and other visuals for VR platforms.

    - Created concept art, storyboards, and other 2D visual assets for pre-production.

    - Collaborated with product, engineering, and clinical teams to create engaging experiences.